Toggle Stop and Resume the Motion: Directly
ASTER::ACTION::MotionControl::Toggle Stop & Resume the Motion; LPRO Directly
Stopping the operation of object instances, resuming operation for instances that are currently stopped.
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There are two main methods for unregistering instances and motion groups registered with the motion controller.
Method | Description |
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By Name | Unregister all by specifying the motion group name. |
LPRO Directly | Unregister individual instances directly. |
Use "By Name" to unregister by motion group and "LPRO Directly" to unregister only matched instances.
"LPRO Directly"; Send the "fixed value" of instances that match specific conditions, such as object instances that match condition checks for variable values or object instances clicked by the mouse, to ASTER.
Parameter.1
Selection of object instances
Select the object instance. Only the "Active (sprite) Object" Type can select.

If "The Active Object" is not specified, an error will be displayed when executing the action from the event, and the process will be aborted.
Execution priority
Higher priority commands are not affected by lower priority commands issued later.
The Stop command is a higher priority command than Sleep, so it can stop operations, including Sleep.
The Reject command is a higher priority command than Stop, so the timer counter of Reject cannot be stopped.